Ship the platform. Scale the game.
Where the role-based view answers which seat we fill, this is the outcome-based view: the results we deliver for B2C and B2B platform businesses and for game studios, drawing on direct experience building and running products at scale.
B2C & B2B platform delivery
From a first launch to millions of users, and from a monolith to a modern platform. We design, build, and de-risk the technology that consumer and enterprise platforms run on.
Platform architecture
Target architecture for a platform that has to last: service and API design, multi-tenancy, data model, and the build-vs-buy calls that shape cost and speed for years. Greenfield or replatforming.
Scaling to high concurrency
Performance and reliability engineering for traffic that spikes: capacity planning, caching and data strategy, resilience, and the observability to run it. Built for launches and peak events, not just steady state.
API & developer ecosystem
Platform-as-product thinking for B2B: API strategy, partner and developer experience, versioning and governance, and the ecosystem design that turns a product into a platform others build on.
Legacy modernisation
A pragmatic path off legacy: incremental decomposition, cloud migration, and modernisation sequenced so the business keeps running and the risk stays bounded. No big-bang rewrites.
Games technology
Studio technology leadership informed by direct experience shipping and running live games, not just advising on them. Founder Rob Cordero is a former CTO of Jagex; the network's shipped titles span The Elder Scrolls Online, RuneScape, Old School RuneScape, Guild Wars, Lineage II, Aion, City of Heroes, and SCUM.
Engine & technical direction
Engine selection and technical direction, build vs. licence decisions, and the architecture calls behind a studio's roadmap, from a new title to a port or engine migration.
Live service & live ops
Architecture for games as a service: back-end services, content pipelines, telemetry, and the operational model to run a title for years after launch. Built from time on live titles, not theory.
Platform certification
Getting through console, PC, and mobile platform certification: requirements, submission readiness, and the technical work to clear the bar without derailing the schedule.
Anti-cheat & game security
Protecting the game and the economy: anti-cheat strategy, account and fraud protection, and the security posture a live game needs. Deep specialism, backed by a wider cyber security practice.
One outcome, two ways in
These outcomes are delivered through the same practice, engaged the way that fits: embedded leadership, or a hands-on team from the network. Most engagements combine both.
Fractional leadership
An embedded Fractional CTO, CISO, CIO, or Games CTO to own the technology strategy and hold the accountability, part-time and without full-time overhead.
See fractional rolesSpecialist network
Senior contractors from a vetted network for hands-on delivery, architecture, and security, sized to the engagement and drawn from the disciplines each outcome needs.
See contract workHave a platform or a title to ship?
Tell us the outcome you're after and we'll shape the right engagement around it.